Listed below are the results of a joint effort between myself and The Black Wolf that details all of the 216 RBT files from the first Phantasmagoria cd. To assist in the interpretation and use of this information, please note the following points: |
The first column lists the file names without their RBT extensions while the second contains a brief description of each of these files. File descriptions may seem vague because it is much harder to understand the proper context of an individual RBT as opposed to VMD file. File sizes are not provided as RBT files are almost always much smaller than VMD files so you should not have to worry about how much hard drive space they will consume. Where no person is mentioned in a file description, you may assume that the only character concerned is Adrienne. None of these files depict any of the townspeople with whom it is impossible to talk such as the man with the ball or the woman with the dog! Also, where are the files that show Adrienne standing up from the kitchen table at the very beginning of the game, picking up the fireplace poker, and saying that the barrels in the cellar are dusty? I am sure there are quite a few other scenes missing from this list too. Are they, like the static images of all readable items, contained within RESSCI.001? If this is true, why could they not be included with the other RBT files in the ROBOT directory on cd #1? These are some questions that may never be answered....
90 "Phantasmagoria" flickering across screen 91 Sierra logo 161 Closes drawer after picking up matches 162 Picks up matches 170 Opens fridge and eats 212 Pulls aside rug 213 Stands after pulling aside rug 220 Crouches 222 Stands from a crouching position 230 Pries open trapdoor 240 Opens trapdoor 260 Closes trapdoor 270 Opens trapdoor 271 Opens trapdoor 300 Exits mansion through back door 301 Enters mansion through back door 340 Stokes fire 380 Looks at Marie's portrait 401 Looks in dining room mirror 410 Tries to open door 420 Tries to open door 430 Exits mansion through front doors 432 Enters mansion through front doors 436 Walks upstairs 437 Walks downstairs 438 Walks upstairs 439 Walks downstairs 450 Looks upwards 451 Walking 460 Walking 461 Puts absinthe bottle back behind bar 462 Examines absinthe bottle 470 Walks upstairs 471 Walks downstairs 490 Cuddles Spazz 500 Hears token clinking 501 Puts token in fortune telling machine 502 Picks up fortune 503 Throws away fortune 510 Looks for another token 520 Winds up piano 530 Lights match then goes into cellar 540 Walks upstairs 542 Lights match to light lamp 543 Has match extinguished on cellar stairs 550 Decides its too dark to descend into cellar 570 Fidgeting 580 Tastes wine from barrel 611 Overhead view of Adrienne 612 Leaves miniature dungeon 620 Examines manacles in dungeon 631 Peers into wine vat 660 Walks upstairs 730 Walks downstairs 740 Walks upstairs 842 Opens ruby ring case 844 Walks up to Carno's jewellery box 845 Opens jewellery box 846 Closes jewellery box 847 Closes drawer 860 Opens drawer 861 Closes drawer in Carno's bedroom 890 Sits on Marie's bed 920 Picks up tarot cards 940 Opens Marie's drawer 941 Closes Marie's drawer 942 Picks up Marie's love letter 943 Puts Marie's love letter back in drawer 980 Looks in Marie's bedroom mirror 1000 Studies Marie's portrait 1011 Don comments on clogged drains then asks for wrench 1014 Don nurses hurt hand then mentions need for drain cleaner 1015 Enters darkroom for first time 1021 Asks Don when photolab will be finished 1030 Don asks Adrienne, "...will you let me work?" 1040 Turns on sink in darkroom while Don is under it 1041 Sees result of turning on sink in darkroom 1061 Don warns Adrienne that the lamp is not yet secure 1080 Spots Don studying blueprints 1084 Don puts down blueprints and talks to Adrienne 1091 Don snaps at Adrienne then apologises while putting up shelf 1101 Asks if the sink is still clogged 1110 Greets Don who is working under sink 1111 "Tickles" Don which causes him to bump his head 1120 Calls out to Don with no success 1121 Walking 1130 Receives electric shock from chair in collectibles room 1140 Looks in collectibles room mirror 1150 Attempts to turn on gramophone 1160 Looks at gramophone 1170 Walks upstairs 1171 Walks downstairs 1180 Tries to open door 1181 Tries to open door 1182 Peers into keyhole 1183 Comments that "...there's a key stuck in the keyhole" 1190 Comments that "...there's a key stuck in the keyhole" 1191 Peers into keyhole 1221 Touches ectoplasm 1260 Picks up teddy bear 1261 Teddy bear's head falls off 1262 Picks up teddy bear's head and replaces it 1282 Picks up Leonora's painting 1283 Puts down Leonora's painting 1292 Studies painting of demon 1297 Standing 1305 Picks up Hortencia's apron 1311 Expresses confusion over conservatory object 1380 Notices her laptop computer still turned on 1400 Talks to Don who is relaxing in bed reading a book 1420 Turns on sink in bathroom 1430 Looks in bathroom mirror 1450 Reaches for a toiletry 1460 Brushes her hair 1470 Uses hand cream 1480 Uses compact 1530 Knocks on bathroom door while that room is occupied by Don 1551 Approaches Don who still complains about clogged drain 1561 Walking 1570 Walks upstairs 1571 Walks downstairs 1601 Gets out of car 1603 Gets into car 1610 Comments that it would be best to use car to go to town 1621 Tries to open barn doors - view from inside 1630 Tries to open barn doors 1631 Tries to open barn doors 1632 Tries to open barn doors 1640 Investigating 1670 Looks into chasm 1690 Looks into chasm and decides not to jump 1700 Car pulls into lot 1710 Car pulls out of lot 1720 Tries to open door 1730 Investigating 1731 Investigating 1740 Cuddles basset hound 1760 Tries to open door 1770 Tries to open door of general store 1780 Enters realtor's office 1781 Exits realtor's office 1790 Looks at store's closed sign 1791 Looks at store's closed sign 1798 Enters realtor's office 1799 Exits realtor's office 1802 Bob greets Adrienne 1803 Tells Bob what file to look up - "Gordon, Donald Gordon" 1804 Bob looks up the Gordon file 1808 Bob and Adrienne engage in small talk 1809 Stands up from chair at Bob's desk 1810 Asks Bob about extra keys for Carnovasch Estate - normal 1820 Opens Bob's filing cabinet 1821 Retrieves key from Bob's files 1840 Sits down near magazine table at realtor's 1861 Riffles through a magazine 1870 Gets a drink of water at realtor's 1880 Asks Bob about extra keys for Carnovasch Estate - extra sarcastic 1890 Asks if she can still look for extra keys to Carnovasch Estate 1900 Bob asks Adrienne what she wants 1901 Tells Bob she is merely looking around 1902 Bob Thompkins 1910 Surprised by Malcolm's dog 1930 Opens Malcolm's mailbox and takes out letter 1931 Closes Malcolm's mailbox and replaces letter 1940 Tries unsuccessfully to tame Malcolm's dog 1960 Tries to open theatre door with key 1970 Tries to open door to staircase to fourth floor using wrong key 1980 Uses right key to locked library door 2000 Walking 2001 Picks up letter opener 2002 Walking 2020 Opens drawer containing Carno's note 2021 Picks up Carno's note 2022 Puts back Carno's note 2023 Closes drawer containing Carno's note 2029 Looks at book titles in library 2030 Reads book titles aloud 2040 Opens the "Illusionist Quarterly" 2041 Closes the "Illusionist Quarterly" 2051 Looks at disused fireplace in library 2070 Looks at disused fireplace in library 2071 Looks through fireplace hole and tries to remove more bricks using bare hands 2072 Looks at hole in fireplace 2080 Tries to remove fireplace bricks using poker 2090 Tries to remove fireplace bricks using hammer 2110 Enters hole in fireplace 2130 Enters chapel 2131 Approaches and reaches altar 2132 Approaches and reaches altar 2152 Opens family Bible - first time 2154 Opens family Bible - first time 2155 Closes family Bible 2157 Closes family Bible 2160 Opens family Bible - second and subsequent times 2161 Closes family Bible 2190 Removes Bible from box on altar 2220 Debates if she should take spellbook 2230 Decides to leave spellbook in box 2240 Enters chapel 2241 Exits chapel 2242 Steps down from altar 2361 Asks, "Wait! Did I do something wrong?" - belongs in ch2! 2701 Opens shop door 3160 Calls out, "Hello?" 3161 Calls out, "Hello? Anyone in here?" 3542 Tries to open door 3580 Places newspaper under door 3700 Walking 3701 Fidgeting 4900 Picks up cigarette case 4902 Puts back cigarette case 4961 Gets a drink of water 5500 Hears Marie call out to Gaston - belongs in ch6! 10120 Hands wrench to Don 12922 Studies painting of demon 50400 Fortune telling machine deals out cards
Contents
Title - Introduction - Gameplay - Plot Synopsis - Sound and Visual Effects - Main Characters - Censorship Issues - Miscellanea
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© Anthony Larme 1998
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